

You'll have to go to the right side of the tall rock and wait until the spotlight gives you an opening for you to jump up the ledge. Return to the tall rock again and head past it up the small ledges to find another tall rock with a Button on it: you'll have to destroy the Sleepy-Time Robot behind it first. Destroy all of them, then check to the right of where the D1000 was to find another Button to move in another Swing-Hook. Continue directly forward to find a tall rock with Shh Tikis in front of it guarded by a Tar-tar Robot: trip the Thunder Tiki to destroy them, then hit the Button where the Thunder Tiki was to move another Swing-Hook in.įrom the tall rock, head left through Fodder Robots and Bomb-Bots to find a D1000 flanked by Thunder Tikis. Return to Checkpoint 3 and head right to go around a building the walkway curves around. You'll need to find more Buttons to allow Sandy to swing across the rooftops and to the top of this cliff. To the right of the Checkpoint, open another Teleport Box (part of a different pair than the last one), then follow the road to the cliff and whack the Button to move a Swing-Hook in position for Sandy.

You cannot progress along the walkway as it's blocked by a fence, so instead go right onto ground level and trip the next Checkpoint. The roof ahead will have Fodder Robots and Bomb-Bots that come in via a D1000, so ignore them for now and and open the Teleport Box. Hop up the ledge to take out the Fodder Robot, then sneak through the spotlight to destroy the Sleepy-Time Robot. Destroy the Tikis to the right of him before tripping the next Checkpoint.

Here you'll be briefed by Bubble Buddy that you need to enter the local Museum. Gently cross over to the island in the middle where you can take out two Fodder Robots, then Sneak across some more Rickety Platforms to make it to the other side. To cross, you'll need to Sneak just like you did with the Sleepy-Time Robot, which is harder than it looks because on of the Rickety Platforms is moving! These platforms will collapse if you run, land on or jump off of them. Once you're right up on them, destroy them with a Bubble-Spin!Ĭontinue down the road past large Bus Station, next to which is a rock with Artwork #1! All the way at the end of the road is a new gameplay mechanic, the Rickety Platform. These guys will fry you with lasers if you run, jump or even attack within the spotlight surrounding them! To get past it, you'll need to Sneak through the spotlight as SpongeBob by pushing the left analog stick slightly forward. Also don't forget to walk up to the Kandy Dispensor, allowing SpongeBob to get shafted by the bus yet again.įurther along the road is the Sleepy-Time Robot.

Explore around this initial area for Shiny Objects. As always, you'll get a Golden Spatula for collecting them all and returning to Mrs. Puff, who'll tell you about this level's local collectible: 6 pieces of Artwork. Also confirmed by my teenage double, who enjoyed playing it from start to finish.Right when you start the level you'll encounter Mrs. “The "rehydrated" version of Spongebob Squarepants: Battle for Bikini Bottom is an all-round entertainment product for a younger audience, who can take the opportunity to learn about the franchise, or on the other hand consolidate it with an original and fun adventure to play. While SpongeBob fans will undoubtedly be happy to play through a game that retains the show’s sense of humor and colorful animation, its solid platforming and the freedom it provides players with to explore its diverse levels make it one of the better remakes we’ve seen.” With tons of unlockables spread across levels with tons of variety, it doesn’t rely on its namesake alone to carry it. “A gorgeous remake of a cherished game adaptation. Excellent controls, imaginative and compelling level design, and plenty of belly laughs make this game worth going back to nearly 20 years later.” “SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated adds lovely visuals to a classic 3D platformer that has aged better than I thought it would.
